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Prove Your Unity Work Is Real

How do you prove Unity work is not AI? Realwork records your entire Unity workflow at 1 frame per second, creating a cryptographically signed, tamper-proof timeline of your creative process. Anyone can verify your proof with a single link — no account required.

The Problem

Game developers using Unity need to prove their games and interactive experiences were built through genuine development, not assembled from AI-generated assets and code.

AI detection tools are unreliable and produce false positives. Instead of trying to detect what is fake, Realwork lets you prove what is real. Your process is the proof.

How Realwork Works with Unity

  1. 1

    Open Unity and start a Realwork session. Every scene setup, script edit, and inspector adjustment is captured in your recording.

  2. 2

    Develop your game naturally. Realwork records your Unity editor at 1fps, documenting scene building, coding, and playtesting.

  3. 3

    Share your proof to show the full game development process. Reviewers can watch your game being built from empty scene to playable build.

Why Creators Trust Realwork

Cryptographic proof

Every frame is cryptographically signed and chained. Tampering with any part invalidates the entire proof.

1 fps capture

Ultra-light recording at one frame per second. Captures everything without affecting your workflow.

Tamper-proof timeline

Hash-chained frames with verified timestamps create an unbreakable record of your creative process.

Local-first privacy

Recordings stay on your Mac. You choose what to publish and who can see it.

Shareable proof links

One link lets anyone verify your work. No account needed to view a proof.

Works with 120+ apps

Any app that runs on your Mac can be recorded and verified with Realwork.

Frequently Asked Questions

1How does Realwork prove my Unity work is not AI-generated?

Realwork captures your Unity screen at 1 frame per second while you work, creating a complete visual timeline of your creative process. Each frame is cryptographically signed and chained together, making it impossible to fake or edit after the fact. Anyone can watch your entire process and verify it is authentic.

2Will Realwork slow down Unity?

No. Realwork captures at just 1 frame per second (not 30-60 fps like screen recording software), which uses minimal CPU and memory. Most Unity users report zero noticeable impact on performance, even during intensive tasks.

3Is my Unity work kept private?

Absolutely. All recordings are stored locally on your Mac. Nothing is uploaded unless you choose to publish a proof. You have full control over what is shared: proofs can be private, unlisted (link-only), or public.

4What makes Realwork better than a regular screen recording of Unity?

Screen recordings can be edited, spliced, or entirely fabricated. Realwork creates cryptographically signed proof chains with tamper-proof timestamps and activity analysis. It is verifiable evidence, not just video.

5Can I use Realwork for Unity on any Mac?

Yes. Realwork works with any macOS application, including Unity. It runs natively on macOS 14.0 and later, on both Apple Silicon and Intel Macs.

Ready to prove your Unity work?

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